The science of the reward loop
Finding the flow zone
The social glue of gaming
Self-determination and virtual worlds
Which survival horror game released in 2005 is famous for its early use of dynamic difficulty adjustment?
What year did Mihaly Csikszentmihalyi publish his groundbreaking work defining the concept of flow?

diegoplays Match challenges with rewards to discover why some video games are impossible to put down.

diegoplays Many modern games silently adjust their difficulty based on how well you play.
In the psychology of flow, what happens when a task's challenge is high but the user's skill is low?
In the psychology of flow, what happens when a task's challenge is low but the user's skill is high?
diegoplays Flow State in Gaming
When the game meets your mind, you leave the clock behind

diegoplays Games must avoid the twin traps of boredom and frustration to retain players.
What system secretly alters a video game's difficulty in real-time based on player performance?
Which psychologist coined the term 'flow' to describe the state of optimal, effortless concentration?
Flow state origin: Psychologist Mihaly Csikszentmihalyi first studied flow by observing artists who would get so lost in their work they forgot to eat.
What two negative emotional states do game designers try to balance to keep players in the flow zone?
Which classic 1985 game is famous for teaching players how to play using only its first level, World 1-1?
A steady and continuous stream or movement of something. In 1975, psychologist Mihaly Csikszentmihalyi defined this mental state of deep absorption and balanced challenge.
