The living digital ecosystem
The physical journey of the slugcat
The history of an abandoned world
The creation of Rain World
YOUR GOAL
Master of The world of Rain World

slugcat Discover the unique audio design of Rain World's junk metal soundtrack. Explore the instruments, themes, and mechanical sounds of this indie game.

slugcat Explore the polarizing critical reception of the indie game Rain World, highlighting why reviews were so divided upon its release.

slugcat Learn about Slugcat's Toybox and its role in the creation of the game Rain World.
Early prototypes: The very first prototype of Rain World, created in 2011, was written in a programming language called Lingo and was codenamed 'Maze Runner'.
A biological community of interacting organisms and their physical environment. Developer Joar Jakobsson began programming the simulated ecosystem in 2011 using the Lingo language.
What animal did the developers famously compare the player's experience to when explaining the game's design?
Who is the primary programmer, designer, and artist behind Rain World's visual style?
What was the name of the original community mod that was turned into the official Downpour DLC?
What was the primary funding source that allowed Videocult to complete Rain World's development in 2014?
What engine was Rain World ported to mid-development to handle its complex physics and graphics?
What unique feature of Rain World's soundtrack changes layers based on the presence of nearby predators?