

The birth of the speedrun
The science of breaking games
The machine and the human
Speedrunning for good
YOUR GOAL
Master of The world of speedrunning
diegoplays The birth of the speedrun
With Doom's cool demos, a game plan new, Shared fastest runs, the records grew!

diegoplays In 1997, a group of players released a coordinated video showing Quake being beaten in under twenty minutes, setting a new standard.

diegoplays The 1993 release of Doom popularized speedrunning by allowing players to record and share small demo files of their gameplay.
Metroid secret endings: Metroid in 1986 was one of the first games to reward fast players with unique end-screen graphics.

What famous 1997 collaborative speedrun video showed a game being beaten in under 20 minutes?
Which speedrun category bans the use of bugs, memory corruption, and out-of-bounds exploits?
What is the name of the popular speedrun category where players must finish the game as fast as possible with no completion requirements?
What 1993 first-person shooter allowed players to record and share their gameplay inputs as tiny demo files?
What early speedrun archive, founded in 1994, tracked the fastest times for Doom?
What speedrun category requires the player to collect every single upgrade, item, or collectible in a game?
Which 1986 NES game rewarded players with different endings based on how fast they beat it?
